Qian Ying Wong (Ying)


Artificial Intelligence | Software Engineering | Cognitive Science

qianyingwong@gmail.com | (949) 316-8073

who i am


Aspiring AI Engineer with software engineering skills and a cognitive science background.

Pursuing a Master's of Software Engineering at Carnegie Mellon University.

Resume


notable Experiences


AI Engineering Intern

Advanced Micro Devices (AMD)

June 2025 – September 2025

I engineered and deployed an internal LLM-powered automation agent that streamlined CAD workflows across the organization.

Python LLMs AgenticAI Jenkins MongoDB DevOps Software Architecture

Undergraduate Research Assistant

UCI Cognitive Anteater Robotics Lab (CARL)

June 2024 – June 2026

I designed the full simulation pipeline and cognitive architecture for a neurorobot using reinforcement learning and episodic-like memory modeling.

Reinforcement Learning Computational Modeling Python ROS2 Nav2 SLAM Algorithm Design

Learning Assistant

Donald Bren School of Information & Computer Science

March 2025 – June 2026

I supported students in mastering debugging, clean code principles, and algorithmic thinking in Python software engineering.

Python Debugging Software Engineering Teaching Algorithms

Corporate Outreach Committee

ICS Student Council

November 2025 – June 2026

I built partnerships with tech companies to bring professional development opportunities to UCI's ICS student community.

Industry Outreach Communication Partnership Development

Chief Technology Officer

Cognitive Science Association at UCI

June 2024 – June 2026

I maintained the association’s technical infrastructure and streamline digital workflows.

HTML/CSS Web Management Technical Leadership

Ask YingBot!


Click the button below to talk to an AI version of me! Feel free to ask YingBot any questions about my background.

AI Chatbot Thumbnail

Research


My research on AI and robotics conducted at the Cognitive Anteater Robotics Lab (CARL) at UC Irvine under Dr. Jeffrey Krichmar.

Paper published at Scientific Reports: Episodic-like Memory in a Simulation of Cuttlefish Behavior

Research Project Thumbnail

Project Showcase :

Vestige


Vestige Thumbnail Vestige Thumbnail

A narrative exploration game focused on element manipulation and visual storytelling. I was the UI/UX and game designer. Made in Unity.

One Boss Left


One Boss Left Thumbnail One Boss Left Thumbnail

An action boss-fight game with hand-drawn assets and original combat design. I was the programmer and game designer. Made in Godot engine.

Evil Snake Game


Flappy Petr Thumbnail

Try running away from the big and hungry red snake! Are your responses faster than the AI? This is a personal side project made in Python.

Flappy Petr


Flappy Petr Thumbnail

A chaotic, fast-paced Flappy Bird–style game created using C# in Unity engine. Part of a hackathon project.